Deadlock hero McGinnis: win rate, tier, counters, synergies,
builds and every buff and nerf received. Current win rate 48.9% across all ranks, tier B in our live tier list.
Strong against
Mirage — 56.0% win rate
Sinclair — 55.8% win rate
Pocket — 54.8% win rate
The Doorman — 54.3% win rate
Paradox — 54.1% win rate
Struggles against
Rat King — 37.1% win rate
Seven — 42.2% win rate
Victor — 42.6% win rate
Paige — 42.9% win rate
Mo & Krill — 45.4% win rate
Best teammates
Graves — 58.9% win rate
Rat King — 58.3% win rate
Paige — 56.4% win rate
Victor — 54.4% win rate
Seven — 54.1% win rate
Recent changes
Bullet damage base and growth values reduced by 5% (nerf, Minor Update - 08-12-2026)
Spirit Resist per boon reduced from +0.625% to +0.35% (nerf, Minor Update - 08-12-2026)
Mini Turrets no longer shoots heroes on ziplines (nerf, Minor Update - 08-12-2026)
Mini Turrets no longer have 80% decaying resist for the first 6s (nerf, Minor Update - 08-12-2026)
Mini Turrets health increased from 90 + 7.8/boon to 100 + 9/boon (buff, Minor Update - 08-12-2026)
Medicinal Specter T1 changed from "Provides +40% Spirit Resist" to "+1.5s Duration" (rework, Minor Update - 08-12-2026)
Medicinal Specter T3 no longer increases duration by +1.5s (nerf, Minor Update - 08-12-2026)
Medicinal Specter T3 now also increases spirit resistance by +40% (buff, Minor Update - 08-12-2026)
Mini Turret DPS rescaled from 30+0.39 to 24+0.42 (break even at 200 spirit power) (rework, Minor Update - 06-11-2026)
Mini Turrets T3 Fire Rate reduced from +30% to +25% (nerf, Minor Update - 06-11-2026)
Fixed some rare cases where Heavy Barrage would stop working (bugfix, Minor Update - 06-11-2026)
Heavy Barrage DPS reduced from 22.5 to 21 (nerf, Minor Update - 06-11-2026)
Heavy Barrage range reduced from 50m to 36m (nerf, Minor Update - 05-31-2026)
Heavy Barrage T1 Dash Slow reduced from 30% to 18% (regular slow still 30%) (nerf, Minor Update - 05-31-2026)
Heavy Barrage T3 Damage Per Rocket reduced from +18 to +15 (nerf, Minor Update - 05-31-2026)
Bullet damage per boon increased from 0.17 to 0.18 (buff, Gameplay Update - 05-22-2026)
Fixed Heavy Barrage not triggering Diviner's Kevlar (bugfix, Gameplay Update - 05-22-2026)
Medicinal Specter radius increased from 5.5m to 6m (buff, Gameplay Update - 05-22-2026)
Mini Turrets bounty from 80 + 2/minute to 40 + 4/minute (change, Gameplay Update - 04-30-2026)
Fixed Mini Turrets being locked on objectives when they were invulnerable (bugfix, Gameplay Update - 04-30-2026)
Medicinal Specter duration increased from 6s to 6.5s (buff, Gameplay Update - 04-30-2026)
Bullet damage increased from 6.2 + 0.16/boon to 6.4 + 0.17/boon (buff, Small Update - 04-10-2026)
Spectral Wall duration increased from 5.5s to 6s (buff, Small Update - 04-10-2026)
Spectral Wall segment count increased from 7 to 8 (buff, Small Update - 04-10-2026)
Medicinal Specter T3 duration increased from +1s to +1.5s (buff, Small Update - 03-25-2026)
Spectral Wall duration increased from 5s to 5.5s (buff, Small Update - 03-25-2026)
Bullet damage increased from 6.0+0.15/boon to 6.2+0.16/boon (buff, Small Update - 03-21-2026)
Mini Turret attack range increased from 25m to 30m (buff, Small Update - 03-21-2026)
Medicinal Specter radius increased from 5m to 5.5m (buff, Small Update - 03-21-2026)
Spectral Wall duration increased from 4.5s to 5s (buff, Small Update - 03-21-2026)
Heavy Barrage cooldown increased from 165s to 175s (nerf, Small Update - 03-21-2026)
Heavy Barrage spirit scaling reduced from 0.23 to 0.2 (nerf, Small Update - 03-21-2026)
Heavy Barrage T3 spirit scaling reduced from 0.2 to 0.16 (nerf, Small Update - 03-21-2026)
Heavy Barrage T3 DPS reduced from 22 to 18 (nerf, Small Update - 03-21-2026)
Heavy Barrage radius reduced from 5m to 4.5m (nerf, Small Update - 03-10-2026)
Heavy Barrage T1 slow duration reduced from 1.5s to 1s (nerf, Small Update - 03-10-2026)
Heavy Barrage T3 spirit scaling reduced from +0.25 to +0.2 (nerf, Small Update - 03-10-2026)
Heavy Barrage T3 damage reduced from +25 to +22 (nerf, Small Update - 03-10-2026)