Everything happening around Deadlock beyond the patch notes:
competitive scene, community, player base and leaks.
Deadlock Season 1 extended to November 5, with the next season starting right after — Update, October 6 (evening): Valve pushes the end of Beta Season 1 back to Thursday, November 5 at 2 pm Pacific, and confirms the next season will start right after. It is the second period the game files had planned since September 29; only its date changed. (2026-10-06)
Rat King: 59% win rate on his first night, a near-record start — Released Friday night, Rat King played in 99% of his first night’s matches and won 59% of them. That’s the best win rate in the game, no hero counters him, and only Drifter ever started better. But the last launches also show what awaits him this week. (2026-10-03)
Deadlock’s six new heroes: release dates, times, and how to get notified — From October 2 to 20, Valve releases a new Deadlock hero every Tuesday and Friday at 2 pm Pacific. Rat King went first; here is the full schedule, the release time where you live, and how to get an alert as soon as yours lands, with no account and no email. (2026-10-01)
City Never Sleeps: a rebuilt city, six new heroes and the Broker — Eight months after Old Gods, New Blood, Valve ships a massive update: a redrawn map and neutrals, six heroes whose release order you vote on from October 2, a dealer in corrupted items, a new HUD and a flood of options. The full tour, with the official images. (2026-09-29)
Deadlock’s major update: you called it, it was Tuesday — The poll is closed: City Never Sleeps came out on Tuesday, September 29 at 1:25 pm Pacific, and 86% of you had called that day. A look back at the clues that gave it away. (2026-09-28)
Deadlock’s major content update ships early next week: “not Monday”, Valve says — Yoshi announced it on the official Discord: the first content update in eight months ships early next week, and not on Monday. Valve keeps its "late September" promise. And build 6701, shipped on Friday, adds three servers in Europe. (2026-09-25)
September 16 patch: Valve rebuilds the comeback economy and hits Celeste a second time — 122 changes, the largest note since July. Comeback no longer rewards teams slightly behind but the players who actually are. Nerfs target heroes above 51% win rate, buffs those below 49%, with exceptions that say Valve reads more than win rate. (2026-09-16)
Season 1: first set for October 8, the end now moves to November 5 — Valve announced October 7. The game’s season file holds a different bound, one day later: Thursday, October 8, 21:00 UTC. Exactly ten weeks after launch, on a Thursday like the first. Here is why we trust the file. Update, October 6 (evening): Valve has pushed the end back to November 5, with the next season starting right after. (2026-09-11)
Celeste, eight days on: the nerf did not cost her wins, it cost her players — We promised a two-week review; here is the day-eight checkpoint. Win rate unchanged at every rank, ranked and unranked alike. But Celeste went from 45% to 40% of matches overnight — one player in six dropped her. (2026-08-30)
Valve ships on Thursday — and spends the night fixing it — A parody site claims Deadlock patches land on Thursday. We checked it against 42 patches and 810 shipped builds: it holds, the hour is even more regular than the day, and activity multiplies by seven in the twelve hours after an announcement. (2026-08-28)
Deadlock’s release date: every rumor on the table, and our verdict — Deadlock turned two on Saturday, still invite-only. We combed the Steam page, the game files, the insiders, the forums and the wishlist charts. What comes out does not look like an imminent launch — here is why. (2026-08-25)
Celeste’s nerf has a tipping point, and it is 167 spirit power — Three of the patch’s twelve lines are not nerfs but redistributions: weaker below 167 spirit power, stronger above. In ranked, Celeste only crosses that threshold at minute 43 — in one game out of three. (2026-08-25)
Patch 44 fact-checked: only one hero actually moved — Thirteen heroes hit, 86,000 matches played since. Compared against the heroes Valve left alone, only one shift beats chance — and it is the one nobody expected anymore. (2026-08-14)