Deadlock hero Celeste: win rate, tier, counters, synergies,
builds and every buff and nerf received. Current win rate 50.0% across all ranks, tier B in our live tier list.
Strong against
Baba — 57.3% win rate
Mirage — 56.3% win rate
Pocket — 55.0% win rate
Paradox — 54.6% win rate
The Doorman — 54.5% win rate
Struggles against
Rat King — 39.2% win rate
Graves — 43.6% win rate
Paige — 43.8% win rate
Victor — 43.8% win rate
Seven — 44.7% win rate
Best teammates
Rat King — 60.3% win rate
Graves — 56.6% win rate
Victor — 55.5% win rate
Paige — 54.4% win rate
Seven — 54.2% win rate
Recent changes
In-game role changed from Marksman to Mystic (not in the announcement) (change, Listen up, Crumbums! Your King is here.)
Stamina cooldown increased from 5 to 5.3 (nerf, Minor Update - 09-16-2026)
Light Eater spirit lifesteal reduced from 20% to 18% (nerf, Minor Update - 09-16-2026)
Light Eater T3 decreased from +25 to +22 (nerf, Minor Update - 09-16-2026)
Dazzling Trick cooldown increased from 34s to 38s (nerf, Minor Update - 09-16-2026)
Radiant Daggers T2 reduced from +80 to +70 (nerf, Minor Update - 09-16-2026)
Shining Wonder radius reduced from 16.5m to 15.5m (nerf, Minor Update - 09-16-2026)
Shining Wonder T3 Max Bounces reduced from +8 to +6 (nerf, Minor Update - 09-16-2026)
Dazzling Trick cooldown increased from 32s to 34s (nerf, Minor Update - 08-22-2026)
Dazzling Trick T2 barrier rescaled from "+80 and +0.7 scaling" to "+70 and +0.76" (rework, Minor Update - 08-22-2026)
Dazzling Trick T3 cooldown increased from -18s to -20s (buff, Minor Update - 08-22-2026)
Dazzling Trick T3 reduced from +1.5s Silence to +1.25s (nerf, Minor Update - 08-22-2026)
Radiant Daggers Spirit Amp per stack reduced from +8% to +7% (nerf, Minor Update - 08-22-2026)
Radiant Daggers T3 Spirit Amp per stack increased from +3% to +4% (buff, Minor Update - 08-22-2026)
Shining Wonder bounce range reduced from 17.5m to 16.5m (nerf, Minor Update - 08-22-2026)
Shining Wonder damage reduced from 165 to 140 (nerf, Minor Update - 08-22-2026)
Shining Wonder spirit scaling reduced from 0.9 to 0.6 (nerf, Minor Update - 08-22-2026)
Shining Wonder T2 now also increases spirit scaling by +0.45 (buff, Minor Update - 08-22-2026)
Shining Wonder radius increased from 16.5m to 17.5m (buff, Minor Update - 07-28-2026)
Shining Wonder damage increased by 10% (buff, Minor Update - 07-28-2026)
Shining Wonder buffer duration increased from 3s to 3.25s (buff, Minor Update - 07-28-2026)
Dazzling Trick cooldown reduced from 35s to 32s (buff, Minor Update - 06-30-2026)
Radiant Daggers buff duration increased from 25s to 30s (buff, Minor Update - 06-30-2026)
Radiant Daggers spirit scaling increased from 0.56 to 0.63 (buff, Minor Update - 06-30-2026)
Shining Wonder bounce range increased from 15.5m to 16.5m (buff, Minor Update - 06-30-2026)
Shining Wonder damage increased by 10% (buff, Minor Update - 06-30-2026)
Improved the hero's hitboxes (easier to hit) (buff, Gameplay Update - 05-22-2026)
Stamina cooldown increased from 4.5s to 5s (nerf, Gameplay Update - 05-22-2026)
Radiant Daggers T2 changed from "-18s Cooldown and +70 Damage" to "-22s Cooldown and +80 Damage" (rework, Gameplay Update - 05-22-2026)
Shining Wonder T2 increased from +50 Damage to +70 (buff, Gameplay Update - 05-22-2026)
Bullet cycle time reduced from 0.65 to 0.58 (nerf, Gameplay Update - 04-30-2026)
Shining Wonder radius increased from 14m to 15.5m (buff, Gameplay Update - 04-30-2026)
Shining Wonder damage increased from 120 to 135 (buff, Gameplay Update - 04-30-2026)
Base health reduced from 790 to 700 (nerf, Small Update - 04-10-2026)
Health per boon reduced from 47 to 45 (nerf, Small Update - 04-10-2026)
No longer has negative base bullet resistance (buff, Small Update - 04-10-2026)
Bullet damage rescaled from 22 + 0.7/boon to 18 + 0.82/boon (rework, Small Update - 04-10-2026)
Bullet cycle time increased from 0.6 to 0.65 (this is an 8% reduction in fire rate base and overall dps) (nerf, Small Update - 04-10-2026)
Light Eater initial impact damage rescaled from 50 + 0.35 to 40 + 0.47 (rework, Small Update - 04-10-2026)
Light Eater on bullet hit rescaled from 20 + 0.28 to 15 + 0.34 (rework, Small Update - 04-10-2026)