Deadlock patch notes for 2026-09-30: 3 nerfs, 1 fix,
classified change by change. Heroes changed: Mo & Krill. Items changed: Toxic Bullets, Weighted Shots.
Measured impact 2 days after the patch
Win rate of each changed hero before and after the update, on every match played. The noise threshold, the largest swing among the 37 heroes this patch did not touch, is 1.97 points.
Mo & Krill (change): 52.11% → 51.22% win rate, -0.89 points, within the noise
Every change in this update
Improved the stability of health bar position (bugfix)
Added an option to hide player names above health bars, or to show hero names instead (change)
Names above health bars now fade out with distance, starting at 25m and fully gone at 35m (change)
Reduced the brightness of player names on health bars (change)
Reduced the size of the Ultimate indicator on health bars (change)
Enemy trooper health bars now also follow your custom enemy color (change)
Added an Enemy Damaged Color for health bars in accessibility settings (yellow by default) (change)
Added an Enemy zipline color to Custom UI colors (also used for enemy objectives on the minimap) (change)
Down Dash (dash straight down while airborne) can now be rebound (change)
Lowered the volume of UI death notification sounds and respawn music (change)
Corrupted items: the Fire Rate penalty is harsher, from -20% to -25% and from -25% to -30% depending on the item tier (not in the patch notes) (nerf)
Street Brawl: the round 5 buy phase, when a corrupted item is offered, lasts 65s instead of 50s (not in the patch notes) (change)
Shop: new rebindable hotkeys (search, buy the only search result, switch tabs, scroll by price tier); they take priority while the shop is open (not in the patch notes) (change)
Mo & Krill — The "Digging..." tunnel channel can no longer be cancelled and now shows a progress bar (not in the patch notes) (change)
Toxic Bullets — Corrupted version (Broker): build-up per shot bonus changed from +0.72 to -0.48 on a 1.28 base, so 0.8 per shot instead of 2.0 (not in the patch notes) (nerf)
Weighted Shots — Corrupted version (Broker): build-up per shot bonus changed from +0.3 to -0.2 on a 0.7 base, so 0.5 per shot instead of 1.0 (not in the patch notes) (nerf)
Added a minimap ping when the Bell Tower bell sounds (change)