Minor Update - 10-14-2026
Deadlock patch notes for 2026-10-15: 12 buffs, 11 nerfs,
classified change by change. Heroes changed: Baba, Deadman Danny. Items changed: Radiant Regeneration.
Every change in this update
- Baba — Spirit Resistance scaling reduced from 0.12 to 0.1 (nerf)
- Baba — Now has -7% Base Bullet Resistance (change)
- Baba — Threadsap - Spirit reduction on enemies now ends when Baba dies (change)
- Baba — Threadsap - Cooldown increased from 26s to 28s (nerf)
- Baba — Granny Long Legs - Cooldown increased from 30s to 32s (nerf)
- Baba — Granny Long Legs - Repeat light melees while airborne now have diminishing forward momentum (change)
- Baba — Granny Long Legs - Light melee upward launch reduced (looking up no longer lifts her as high) (nerf)
- Baba — Granny Long Legs - Heavy melee ground pound no longer gains horizontal speed when landing on slopes (nerf)
- Baba — Baba's Brew - Barrier scaling reduced from 1.2 to 0.7 (nerf)
- Baba — Baba's Brew - Barrier reduced from 100 to 90 (nerf)
- Baba — Baba's Brew - Cooldown increased from 25s to 27s (moved to T2) (nerf)
- Baba — Street Brawl: Baba Threadsap duration lasts 35% less (change)
- Deadman Danny — Health regen increased from 2.5 to 3.25 (buff)
- Deadman Danny — Base health increased from 680 to 730 (buff)
- Deadman Danny — Gun - Base bullet damage for uncharged shots from 12 to 15 and charged shots from 44 to 48 (buff)
- Deadman Danny — Chimera Mk1 - Cooldown boon scaling increased from -0.25 to -0.45 (buff)
- Deadman Danny — Chimera Mk1 - Heal on hit spirit scaling increased from 1 to 2 (buff)
- Deadman Danny — Chimera Mk1 weapon scaling increased from 1.15 to 1.4 (buff)
- Deadman Danny — Strix Salvo - Cooldown from 30s to 25s (buff)
- Deadman Danny — Strix Salvo - Damage spirit scaling from 0.9 to 1.1 (buff)
- Deadman Danny — Strix Salvo - T2 increased from "+20 damage / +35 mark damage" to "+30 damage / +45 mark damage" (buff)
- Deadman Danny — Strix Salvo - T3 increased from +0.2 spirit scaling to +0.35 (buff)
- Deadman Danny — Close the Deal - 1AP increased from +50 to +90 (buff)
- Deadman Danny — Chimera Mk1 - Slow effectiveness in air reduced by 15% (nerf)
- Deadman Danny — Rocket Jumping - Self damage from 6.5% max HP to 5% and is now spirit damage (nerf)
- Deadman Danny — Close The Deal - Bonus damage to under half health targets increased from +50% to +75% (buff)
- Radiant Regeneration — Spirit scaling reduced from 0.04 to 0.035 (nerf)
Previous update: Fairfax Industries Employee Spotlight.