Deadlock Season 2 rank reset: nearly half of players went up

Valve announced a rank redistribution, then about one badge lower on average. Across 109,513 players ranked before and after November 6, the net result goes up: almost 2 subranks higher on average, and 47% of players moved up. The bottom of the ladder climbs more than a badge, the top comes down, and nobody started Season 2 in Eternus.

Ranked Season 2 started at midnight UTC on November 6. Valve had announced a reset in two steps: first a global redistribution of all ranks, to account for the many new players, then a soft reset of about one badge on average (the Season 2 rules). The notes gave no figure for the redistribution. Three days later, the matches played show the combined effect of both steps.

We took the 109,513 players who played at least one ranked match between November 4 and the end of Season 1, then at least one since Season 2 began. For each of them, we compared the displayed rank at the start of their last Season 1 match with the one at the start of their first Season 2 match.

On average, players went up

The redistribution therefore weighed more than the soft reset.

The bottom climbs more than a badge

Mystic is the balance point: +0.4 subranks on average, and 55% of players keep their rank.

The top loses one or two subranks, Eternus more than a badge

Outside Eternus, the drop stays well under a badge. For those who went down, climbing back is also shorter than in Season 1: a match is now worth 350 points, and three wins in a row are enough for a subrank.

Players squeezed into the middle

Share of the 109,513 players by badge at the start of Season 2, in brackets at the end of Season 1. Initiate and Seeker empty out, Sentinel and Mystic hold nearly one player in two.
Share of the 109,513 players by badge at the start of Season 2, in brackets at the end of Season 1. Initiate and Seeker empty out, Sentinel and Mystic hold nearly one player in two.

Initiate and Seeker, which held 19.5% of these players at the end of Season 1, now hold only 4.6%. Sentinel and Mystic go from 32% to 49%. The top barely moves: from Oracle to Eternus, the share goes from 14.8% to 13%.

The Season 2 leaderboard: a single name

To appear on the Season 2 leaderboard, you need 50 ranked matches in the season. On the afternoon of November 9, three and a half days after the start, a single player in the world is on it: Tino, in North America. Europe, Asia, South America and Oceania are still empty. The bar is high: in our sample, former Eternus players, the most active, have played 17 ranked matches on average since the season began.

Our Leaderboard page will show Season 2 as it fills up, and the Season 1 final leaderboard is still available.

Method

Sources. Public ranked matches via deadlock-api.com (pulled November 9, 2026); Valve’s “Ranked - Beta Season 2” notes (November 5, 2026); Valve’s public leaderboard via deadlock-api.com.

Sources

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