Minor Update - 11-04-2026
Deadlock patch notes for 2026-11-05: 13 buffs, 21 nerfs,
classified change by change. Heroes changed: Apollo, Baba, Celeste, Deadman Danny, Mo & Krill, Nurse Harrow, Rat King. Items changed: Healbane.
Every change in this update
- Apollo — Riposte - Pommel Hit now also disarms the enemy (buff)
- Apollo — Riposte - Pummel hit now ends any preexisting parry on the target (change)
- Apollo — Riposte - T2 increased from +0.6s duration to +0.7s (buff)
- Apollo — Itani Lo Sahn - T3 bonus damage increased from +50% to +60% (buff)
- Baba — Spirit Resistance scaling reduced from 0.7 to 0.5 (nerf)
- Baba — Melee damage per boon reduced by 10% (nerf)
- Baba — Baba's Brew - Cooldown increased from 27s to 28s (nerf)
- Baba — Baba's Brew - Burn DPS spirit scaling reduced from 0.15 to 0.13 (nerf)
- Baba — Baba's Brew - Cycle time increased from 1.5s to 1.6s (nerf)
- Baba — Granny Long Legs - Melee Resist reduced from 30% to 25% (nerf)
- Baba — Granny Long Legs - Debuff Resist reduced from 30% to 25% (nerf)
- Celeste — Dazzling Trick - T3 silence duration reduced from +1.25s to +0.75s (nerf)
- Celeste — Radiant Daggers - Cast range reduced from 30m to 25m (moved to T2) (nerf)
- Celeste — Radiant Daggers - Spirit Amp per Stack reduced from +7% to +6% (moved to T3) (nerf)
- Celeste — Shining Wonder - Slow reduced from -32% Movement to -28% (nerf)
- Celeste — Shining Wonder - Cooldown increased from 160s to 170s (nerf)
- Celeste — Shining Wonder - Bounce range reduced from 15.5m to 15m (nerf)
- Celeste — Shining Wonder - T1 move speed slow reduced from -16% to -14% (nerf)
- Celeste — Shining Wonder - T2 bonus damage reduced from +90 to +80 (nerf)
- Deadman Danny — Close The Deal - Bonus damage to under half health targets reduced from +75% to +55% (nerf)
- Deadman Danny — Strix Salvo - Spirit scaling reduced by 8% (nerf)
- Deadman Danny — Chimera Mk1 - T2 reduced from 150 Heal On Hit to 125 (nerf)
- Deadman Danny — Chimera Mk1 - T2 heal spirit scaling reduced from 2.0 to 1.7 (nerf)
- Mo & Krill — Scorn - Heal from heroes increased from 1.2x to 1.3x (buff)
- Mo & Krill — Burrow - Damage radius increased by +0.5m (buff)
- Mo & Krill — Sand Blast - T2 slow from -24% Slow and -26% Dash distance to -28% for both (nerf)
- Mo & Krill — Combo - Health per kill increased from 40 to 50 (buff)
- Nurse Harrow — Bullet damage increased by 8% (buff)
- Nurse Harrow — Lurking Terrors - Vertical angle increased from 50% to 65% (buff)
- Nurse Harrow — Lurking Terrors - Fear buildup time reduced from 2s to 1.75s (buff)
- Rat King — Bullet damage increased from 5.7 to 5.8 (buff)
- Rat King — Ammo increased from 24 to 26 (buff)
- Rat King — Scrap Grenade - Meleeing the grenade fuse time extension reduced from 0.4s to 0.25s (nerf)
- Rat King — Rule, Ratannia! - Move Speed increased from +3m to +4m (buff)
- Rat King — Rule, Ratannia! - T1 now also reduces cooldown by -25s (buff)
- Healbane — Stacks now diminish 20% more aggressively (at 2 stacks 57.8%->54.7%, at 4 stacks 82.2% to 72%) (change)
Previous update: Silent Update - 11-02-2026 (builds 6841-6842).