Dynamo — Kinetic Pulse spirit scaling reduced from 2.1 to 1.8 (nerf)
Dynamo — Kinetic Pulse width increased from 5m to 5.5m (buff)
Dynamo — Kinetic Pulse T3 increased from +16m Range to +20m (buff)
Dynamo — Quantum Entanglement T3 now also replenishes 1 charge for charged abilities (half effect on allies) (buff)
Dynamo — Singularity T3 Max health as damage increased from 5.5% to 6% (buff)
Graves — Jar of Dead spirit scaling increased from 0.25 to 0.35 (buff)
Graves — Jar of Dead health per boon increased from 1 to 1.3 (buff)
Graves — Jar of Dead fixed colliding with the world sometimes (bugfix)
Graves — Jar of Dead T2 now increases duration by +4s (change)
Graves — Grasping Hands deploy time reduced from 0.7s to 0.6s (nerf)
Graves — Grasping Hands T3 changed from "+1s Immobilize and -12s Cooldown" to "+1s Immobilize and +2 Ghouls Summoned" (rework)
Graves — Essence Theft T3 fixed to latch onto targets nearby more readily (bugfix)
Graves — Borrowed Decree now summons 2 Ghouls on cast (change)
Graves — Borrowed Decree T3 no longer summons 3 Ghouls on cast (nerf)
Graves — Borrowed Decree T3 increased from +5% Current Health to +6% (buff)
Infernus — Reload time reduced from 2.491 to 2.25 (buff)
Infernus — Flame Dash speed now moves faster by the same amount of speed above your base (change)
Infernus — Concussive Combustion T2 increased from +65% Explosion Lifesteal to +85% (buff)
Ivy — Stone Form spirit scaling reduced from 0.8 to 0.6 (nerf)
Ivy — Stone Form T3 spirit scaling reduced from +2 to +1.7 (nerf)
Ivy — Air Drop ally cast range increased from 18m to 22m (buff)
Ivy — Air Drop is no longer disabled by damage over time abilities (same as zipline rules) (buff)
Ivy — Air Drop cooldown increased from 65s to 85s (nerf)
Ivy — Air Drop cooldown is reduced by 25% when used on allies (nerf)
Kelvin — Frost Grenade radius increased from 6m to 6.5m (buff)
Kelvin — Frost Grenade damage spirit scaling reduced from 0.914 to 0.8 (nerf)
Kelvin — Frost Grenade T3 damage spirit scaling reduced from 1.0 to 0.9 (nerf)
Kelvin — Ice Path T2 increased from -20s Cooldown to -25s (buff)
Kelvin — Ice Path T3 now also grants +20 Spirit Power (buff)
Kelvin — Frozen Shelter T3 increased from 50 Health Regen to 65 (buff)
McGinnis — Bullet damage increased from 6.0+0.15/boon to 6.2+0.16/boon (buff)
McGinnis — Mini Turret attack range increased from 25m to 30m (buff)
McGinnis — Medicinal Specter radius increased from 5m to 5.5m (buff)
McGinnis — Spectral Wall duration increased from 4.5s to 5s (buff)
McGinnis — Heavy Barrage cooldown increased from 165s to 175s (nerf)
McGinnis — Heavy Barrage spirit scaling reduced from 0.23 to 0.2 (nerf)
McGinnis — Heavy Barrage T3 spirit scaling reduced from 0.2 to 0.16 (nerf)
McGinnis — Heavy Barrage T3 DPS reduced from 22 to 18 (nerf)
Mina — Fixed a bug with Rake with how the low hp bonus damage against non-hero targets was dealt (when they were low, the spirit resist didn't matter effectively) (bugfix)
Mina — Float time with umbrella increased from 2.5s to 4s (buff)
Mina — Can now zoom in again to continue floating if you let go of the zoom, as long as the total zoom time is still under the max (change)
Mina — Fixed various issues with Nox Nostra bats not hitting things properly (DPS values reduced to compensate for this indirect buff) (bugfix)
Mirage — Fire Scarabs no longer does max health steal (nerf)
Mirage — Fire Scarabs now drains life from the enemy, dealing DPS to the enemy and healing you for 8s. (change)
Mirage — Fire Scarabs no longer applies +10% Damage Amp (nerf)
Mirage — Fire Scarabs now reduces enemy damage output by 20% (and +15% in T3) (change)
Mirage — Dust Devil radius increased from 3.5m to 4m (buff)
Mirage — Dust Devil T3 window to recast increased from 5s to 6s (buff)
Mirage — Djinn's Mark spirit scaling reduced from 0.51 to 0.44 (nerf)
Mirage — Djinn's Mark debuff visuals improved (buff)
Mirage — Djinn's Mark T1 slow duration increased from 0.5s to 0.8s (buff)
Mirage — Djinn's Mark T2 multiplier duration increased from 2.5s to 3s (buff)
Mirage — Traveler no longer gets interrupted by non-hero sources nor DOT damage (buff)
Mirage — Traveler wait time reduced from 3s to 2s (buff)
Mirage — Traveler interrupt cooldown reduced from 6s to 4s (buff)
Mirage — Traveler cooldown reduced from 145s to 120s (buff)
Mirage — Traveler can now be manually canceled (change)
Mirage — Traveler can now also target units (buff)
Mo & Krill — Combo range reduced from 4.8m to 4m (nerf)
Mo & Krill — Combo DPS reduced from 45 to 40 (nerf)
Mo & Krill — Combo DPS spirit scaling reduced from 1.2 to 0.6 (nerf)
Mo & Krill — Combo cooldown reduced from 140s to 130s (buff)
Mo & Krill — Combo T3 DPS reduced from +60 to +50 (nerf)
Mo & Krill — Combo T3 now also increases spirit scaling +0.4 (buff)
Mo & Krill — Combo health rescaled from 50 to 30 + 1/Boon (not retroactive) (rework)